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-
-
- //----------------------
- //EMITTER
- //----------------------
- struct EMITTER
- {
- EMITTER_TYPE Type;
- VECTOR3D Position;
-
- //box
- float SizeX,SizeY,SizeZ;
-
- //sphere
- float Radius;
-
- };
-
-
- //------------------------
- //PARTICLEPOINT
- //------------------------
- struct PARTICLEPOINT
- {
- VECTOR3D Position;
- VECTOR3D Direction; //smer plus sila
- float Time;
- float Rotation;
- bool Active;
- };